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Tatsunoko vs. Capcom: Ultimate All-Stars Wii

Net Achievements: 110 ➔ 110
Net Points: 860 ➔ 860
Updates: 3
Added: 0
Deleted: 0
Tweaks: 57
2026-04-10 00:15:45
Achievements: 110 ➔ 110
Points: 860 ➔ 860
Modified: 2026-04-09 16:37:25 ➔ 2026-04-09 22:46:20
Set Updated
🛈 Set metadata was modified, but no specific achievement details were changed.
2026-04-09 18:15:45
Achievements: 110 ➔ 110
Points: 860 ➔ 860
Modified: 2026-04-08 00:01:23 ➔ 2026-04-09 16:37:25
Set Updated
  • Badge
    Science Ninja Team Leader
    UPDATED [description] Finish Arcade mode having Ken the Eagle in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Ken the Eagle in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Indestructible Neoroider
    UPDATED [description] Finish Arcade mode having Casshan in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Casshan in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Space Knight
    UPDATED [description] Finish Arcade mode having Tekkaman in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Tekkaman in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Sci-Fi Bruce Lee
    UPDATED [description] Finish Arcade mode having Polimar in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Polimar in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Toying with Crime
    UPDATED [description] Finish Arcade mode having Yatterman-1 in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Yatterman-1 in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Crime Never Looked So Good
    UPDATED [description] Finish Arcade mode having Doronjo in your tag-team since the first match and get her ending on default settings. ➔ Finish Arcade mode with Doronjo in your tag-team since the start and get her ending on any damage setting; otherwise, default settings.
  • Badge
    It's a Bird... It's a Plane... It's Ippatsuman!
    UPDATED [description] Finish Arcade mode having Ippatsuman in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Ippatsuman in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Yo-Yo Princess
    UPDATED [description] Finish Arcade mode having Jun the Swan in your tag-team since the first match and get her ending on default settings. ➔ Finish Arcade mode with Jun the Swan in your tag-team since the start and get her ending on any damage setting; otherwise, default settings.
  • Badge
    Protector of the City
    UPDATED [description] Finish Arcade mode having Karas in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Karas in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Mecha Superhero
    UPDATED [description] Finish Arcade mode using G. Lightan since the first match and get his ending on default settings. ➔ Finish Arcade mode using G. Lightan since the first match and get his ending on any damage setting; otherwise, default settings..
  • Badge
    World Warrior
    UPDATED [description] Finish Arcade mode having Ryu in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Ryu in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Sorry About That!
    UPDATED [description] Finish Arcade mode having Chun-Li in your tag-team since the first match and get her ending on default settings. ➔ Finish Arcade mode with Chun-Li in your tag-team since the start and get her ending on any damage setting; otherwise, default settings.
  • Badge
    Burning Batsu
    UPDATED [description] Finish Arcade mode having Batsu in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Batsu in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Girls Just Want to Have Fun
    UPDATED [description] Finish Arcade mode having Morrigan in your tag-team since the first match and get her ending on default settings. ➔ Finish Arcade mode with Morrigan in your tag-team since the start and get her ending on any damage setting; otherwise, default settings.
  • Badge
    From the Streets of Brooklyn!
    UPDATED [description] Finish Arcade mode having Alex in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Alex in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Henshin a Go-Go Baby!
    UPDATED [description] Finish Arcade mode having Viewtiful Joe in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Viewtiful Joe in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    It Ain't Much, But It's Honest Work
    UPDATED [description] Finish Arcade mode having Megaman Volnutt in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Megaman Volnutt in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Super Cleaning Robot
    UPDATED [description] Finish Arcade mode having Roll in your tag-team since the first match and get her ending on default settings. ➔ Finish Arcade mode with Roll in your tag-team since the start and get her ending on any damage setting; otherwise, default settings.
  • Badge
    Asuka Langley Soryu
    UPDATED [description] Finish Arcade mode having Saki in your tag-team since the first match and get her ending on default settings. ➔ Finish Arcade mode with Saki in your tag-team since the start and get her ending on any damage setting; otherwise, default settings.
  • Badge
    Oni of the Ashes
    UPDATED [description] Finish Arcade mode having Kaijin no Soki in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Kaijin no Soki in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Ivan the Giant
    UPDATED [description] Finish Arcade mode using PTX-40A since the first match and get his ending on default settings. ➔ Finish Arcade mode using PTX-40A since the first match and get his ending on any damage setting; otherwise, default settings..
  • Badge
    Dangerous-Boy
    UPDATED [description] Finish Arcade mode having Tekkaman Blade in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Tekkaman Blade in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Impulsive Shooter
    UPDATED [description] Finish Arcade mode having Joe the Condor in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Joe the Condor in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Love Thunder
    UPDATED [description] Finish Arcade mode having Yatterman-2 in your tag-team since the first match and get her ending on default settings. ➔ Finish Arcade mode with Yatterman-2 in your tag-team since the start and get her ending on any damage setting; otherwise, default settings.
  • Badge
    I Know What I'm Fighting For
    UPDATED [description] Finish Arcade mode having Zero in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Zero in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    He Covered Wars, Y'know?
    UPDATED [title] Just Some Average Guy ➔ He Covered Wars, Y'know?
  • Badge
    He Covered Wars, Y'know?
    UPDATED [description] Finish Arcade mode having Frank West in your tag-team since the first match and get his ending on default settings. ➔ Finish Arcade mode with Frank West in your tag-team since the start and get his ending on any damage setting; otherwise, default settings.
  • Badge
    Science Ninpo: Phoenix
    UPDATED [description] Land all Hyper Combos as Ken the Eagle during a playthrough on default settings. ➔ Land all Hyper Combos as Ken the Eagle during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Super Destruction Beam
    UPDATED [description] Land all Hyper Combos as Casshan during a playthrough on default settings. ➔ Land all Hyper Combos as Casshan during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Space Knights Formation
    UPDATED [description] Land all Hyper Combos as Tekkaman during a playthrough on default settings. ➔ Land all Hyper Combos as Tekkaman during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Illusion Destructive Fist
    UPDATED [description] Land all Hyper Combos as Polimar during a playthrough on default settings. ➔ Land all Hyper Combos as Polimar during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    This Week's Surprise Robots
    UPDATED [description] Land all Hyper Combos as Yatterman-1 during a playthrough on default settings. ➔ Land all Hyper Combos as Yatterman-1 during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Supreme Evil Plan
    UPDATED [description] Land both Punching Bag Fiesta and Supreme Evil Plan, and deploy In The Beginning as Doronjo during a playthrough on default settings. ➔ Land both Punching Bag Fiesta and Supreme Evil Plan, and deploy In The Beginning as Doronjo during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Come Forth, Gyakuten-oh!
    UPDATED [description] Land all Hyper Combos and detonate while in Gyakuten-Oh as Ippatsuman during a playthrough on default settings. ➔ Land all Hyper Combos and detonate while in Gyakuten-Oh as Ippatsuman during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Kagaku Ninpou: Hinotori
    UPDATED [description] Land all Hyper Combos as Jun the Swan during a playthrough on default settings. ➔ Land all Hyper Combos as Jun the Swan during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Hiei Zangetsu
    UPDATED [description] Land all Hyper Combos as Karas during a playthrough on default settings. ➔ Land all Hyper Combos as Karas during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Gold Finger Crash
    UPDATED [description] Land all Hyper Combos as G. Lightan during a playthrough on default settings. ➔ Land all Hyper Combos as G. Lightan during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Shin Shoryuken
    UPDATED [description] Land all Hyper Combos as Ryu during a playthrough on default settings. ➔ Land all Hyper Combos as Ryu during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Shichisei Senkukyaku
    UPDATED [description] Land all Hyper Combos as Chun-Li during a playthrough on default settings. ➔ Land all Hyper Combos as Chun-Li during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Final Symphony
    UPDATED [description] Land all Hyper Combos as Batsu during a playthrough on default settings. ➔ Land all Hyper Combos as Batsu during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Darkness Illusion
    UPDATED [description] Land all Hyper Combos as Morrigan during a playthrough on default settings. ➔ Land all Hyper Combos as Morrigan during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Hyper Bomb
    UPDATED [description] Land all Hyper Combos as Alex against regular characters during a playthrough on default settings. ➔ Land all Hyper Combos as Alex against regular characters during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Not So Mighty Now, Tiny Giant!
    UPDATED [description] Land all Hyper Combos as Alex against giant characters during a playthrough on default settings. ➔ Land all Hyper Combos as Alex against giant characters during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Slow and Zoom
    UPDATED [description] Land all Hyper Combos as Viewtiful Joe during a playthrough on default settings. ➔ Land all Hyper Combos as Viewtiful Joe during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    MAX Shining Laser
    UPDATED [description] Land all Hyper Combos as Megaman Volnutt during a playthrough on default settings. ➔ Land all Hyper Combos as Megaman Volnutt during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Oh. No. You. Didn't!
    UPDATED [description] Land both Roll Mop Up Turbo and Oh. No. You. Didn't!, and use Roll Down Time as Roll during a playthrough on default settings. ➔ Land both Roll Mop Up Turbo and Oh. No. You. Didn't!, and use Roll Down Time as Roll during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    The World's Greatest Attack
    UPDATED [description] Land both Positron Storm and The World's Greatest Attack, and use Load Super Armor-Piercing Shell as Saki during a playthrough on default settings. ➔ Land both Positron Storm and The World's Greatest Attack, and use Load Super Armor-Piercing Shell as Saki during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Onimusha Transformation: Oni Cutter
    UPDATED [description] Land all Hyper Combos as Kaijin no Soki during a playthrough on default settings. ➔ Land all Hyper Combos as Kaijin no Soki during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    L-P Buster
    UPDATED [description] Land all Hyper Combos as PTX-40A during a playthrough on default settings. ➔ Land all Hyper Combos as PTX-40A during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Omnidirectional Super Voltekka
    UPDATED [description] Land all Hyper Combos as Tekkaman Blade during a playthrough on default settings. ➔ Land all Hyper Combos as Tekkaman Blade during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Science Ninpo: Tornado Fighter
    UPDATED [description] Land all Hyper Combos as Joe the Condor during a playthrough on default settings. ➔ Land all Hyper Combos as Joe the Condor during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Super Passion
    UPDATED [description] Land This Week's Surprise Robot, activate Omotchama's Roll and throw a fully charged Super Passion as Yatterman-2 during a playthrough on default settings. ➔ Land This Week's Surprise Robot, activate Omotchama's Roll and throw a fully charged Super Passion as Yatterman-2 during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Dark Hold
    UPDATED [description] Land both Rekkoha and Dark Hold, and use Sougenmu as Zero during a playthrough on default settings. ➔ Land both Rekkoha and Dark Hold, and use Sougenmu as Zero during a playthrough with any damage setting; otherwise, default settings.
  • Badge
    Funny Face Crusher
    UPDATED [description] Land all Hyper Combos as Frank West during a playthrough on default settings. ➔ Land all Hyper Combos as Frank West during a playthrough with any damage setting; otherwise, default settings.
2026-04-08 00:15:45
Achievements: 110 ➔ 110
Points: 860 ➔ 860
Modified: 2026-03-20 15:14:17 ➔ 2026-04-08 00:01:23
Set Updated
  • Badge
    Speed Race from Hell
    UPDATED [description] Finish Time Attack mode under 06'30''00 using a tag-team on default settings. ➔ Finish Time Attack mode under 06'00''00 using a tag-team on default settings.
  • Badge
    The Greatest Showdown on Earth
    UPDATED [description] Finish Time Attack mode under 05'30''00 using a giant character on default settings. ➔ Finish Time Attack mode under 05'15''00 using a giant character on default settings.
  • Badge
    Five-Star Cleaning
    UPDATED [description] Reach the maximum level with Roll's power up boost during a match against the CPU. ➔ Max out Roll's mop up damage boost during a match against the CPU.